__________ __________/ \__________ <__________ Turn 1 __________> \__________/ _______________________________________________________________________________ The following message was sent on Monday October 06, 1997 at 10:52 AM EDT by "Elam T. Birnbaum" to all players; Hello everyone! Now that the official tournament round starter said, let the games begin! This message contains information on how this round is differetn from the practice round. Read it, it is important! Following this message you will receive a noarchive message containing the archive with the gamefile and revised scenario in it. This is the starting gamefile, so Joe Dude the Great should use this file to start his turn. And then we'll be off! So, without further ado, here is the important information... Round A Rules Reminders! Last Updated 30-September-97 by Bob Heeter Read this message carefully - it contains a lot of essential information! *** Critical Scenario and Rules Changes from the Practice Round *** * Starting Gold: 4200/side * Razing: On Capture only * Round A games will last for 20 turns! * New Gold Rules: The gold limit for Strongholds is now 2500. All the gold is now in strongholds; revert until you get less than 2500. We recommend reverting to get between 2400 and 2500. (The odds of getting between 2400 and 2500 are about 10%, so this takes less reverting than trying to get near 3600!) * Special Builds: The center cities all build griffins! Sack 'em for cash - or build 'em! Note - griffins defending neutral cities are strength 8 (6+2). The neutral cities are set to "active" in the tournament. * New Rule: Two Heroes! You are allowed (and expected!) to revert and get a second hero on Turn 2. *** If you want a second hero, it MUST come ONLY on Turn 2. *** The second hero can come with *any* ally you choose in *any* city you control. You may not replace any dead heroes until *both* heroes are dead. Then the regular hero-replacement rules apply. (Note that once you lose a hero you cannot have more than one hero on the map.) Ask your Moderator or Headquarters for details. The starting gold has been increased to allow the purchase of the second hero. You must report the cost of the second hero and he/she must cost at least 1000 gold. * New Rule: Limited Allies with Replacement Heroes: After Turn 2, all replacement heroes may only come with wizards, ghosts, elementals, or worms. Archons, Demons, Dragons, and Devils are not allowed with replacement heroes - you can only get them from ruins or with your Turn 2 second hero. Warlord, use thy allies wisely! :) * Holidays: The U.S. Thanksgiving Weekend in late November and the midwinter holidays (from December 20 to January 7) will be official "Tournament Holidays". Time limits will not be enforced during those periods, and players do not need to worry about using up vacation time then, although we hope the games will all continue! We expect some games to finish before Christmas, and the rest in January and February. Round B will begin in mid-January after the winter holidays end! More timeouts will be supplied to all Round A players when Round B begins. *** Prizes for Round A *** The four Warlords who write the most entertaining game history will each receive a prize from SSG. The one Warlord who writes the best individual roleplay will also receive a prize from SSG. The awarding of both prizes will be determined after the round ends by a team of moderators (who will exclude themselves from recieving prizes). Elam the Mod _______________________________________________________________________________ The following message was sent on Monday October 06, 1997 at 01:48 PM EDT by mas-mgo@pop.lu.se to all players; Samaranch III swept the table with all opposition (killing off the last of the boy scouts in the organisation...) within the IOC and went out the meet the world! A nice visit to Stockholm to commemorate the 1912 Olympics game filled Ivan's pockets with gold and presents... SUMMARY Start with Ends with ----------------------------------------- HERO 0 2 CITIES 1 2 GOLD 4015(40-25) 3930(60-0) Actions Treasury: Earns Losses Keepings ------------------------------------------------------------------------ 4015 Samaranch pillage Stockholm 175 Build lt inf in IOC 300 Build orcs in Stockholm 160 SUM 175+ 460 3930 Battle reports: Stockholm: Hero wins over scout END _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 1 Gamefile Sent To: Queen Jilly (Orange) (tuffery@ihug.co.nz) Date Sent: Monday October 06, 1997 at 01:50 PM EDT Date Gamefile Due: Wednesday October 8, 1997 at 1:50 PM EDT (In GMT-0500: Wednesday October 8, 1997 at 12:50 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 1 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Tuesday October 07, 1997 at 08:26 PM EDT Date Gamefile Due: Thursday October 9, 1997 at 8:26 PM EDT (In GMT-0500: Thursday October 9, 1997 at 7:26 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday October 07, 1997 at 08:42 PM EDT by Luke Tuffery to all players; Behold a war has begun and Queen Jilly and here Athletes will battle till the death. Queen Jilly began in the Locker Room and commissioned Spiders for 700gp she travelled to Hulseman's Keep and retrieved Hercules Spear. Beginning: 1 city, 4215gp, 40gp income and 25gp expenses. End Turn: 1 city, 3515gp, 40gp income, 25 gp expenses. Queen Jilly began ex 0 +2 com, she has moved up to ex 3, +2 battle, +3 com Enjoy the spoils of war everyone. Fare thee Well Queen Jilly _______________________________________________________________________________ The following message was sent on Tuesday October 07, 1997 at 10:33 PM EDT by Tony Pierry to all players; FireBird arrives at CNN Office, and visits Zak's Zone and discovers the Chariot of Fire (bat+2). Gold at start: 4215 Built new unit type: Spider for 700 gold. Final Cities: 1 Final Gold: 3515 Final Income: 40 Final Expenses: 0 (I decided to disband the worthless Scout, he is far too puny for my liking) Hero ends at level 1 with 3 experience. _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 1 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Tuesday October 07, 1997 at 10:36 PM EDT Date Gamefile Due: Thursday October 9, 1997 at 10:36 PM EDT (In GMT-0800: Thursday October 9, 1997 at 6:36 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 2 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Thursday October 09, 1997 at 12:31 AM EDT Date Gamefile Due: Sunday October 12, 1997 at 12:31 AM EDT (In GMT+0100: Sunday October 12, 1997 at 5:31 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Geez (Blue) dated Thursday October 09, 1997 at 12:31 AM EDT; The Spectators (Blue) start with a single city, 4215 gp in the treasury, a steady income of 40 gp and expenses worth 25 gp. - A hero emerges in The Couch. His name is "Aborm-Al" or "Al" for short. - Al occupies the city of Sapporo and pillages it for 175 gp - Giant Bat production started at Sapporo at a cost of 160 gp - Lt Cav production started at The Couch at a cost of 200 gp - Scout is disbanded The Spectators end the day with 2 cities, 4030 gp in the treasury, an income of 60 gp and expenses of 0. Al has experience of 2 (previously 0). George Hulseman (at work) http://www.opendoor.com/geez/ ---------------------------------------------- "The majority of men lead lives of quiet desperation." -Henry David Thoreau ---------------------------------------------- _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 2 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 2 Gamefile Sent To: Queen Jilly (Orange) (tuffery@ihug.co.nz) Date Sent: Thursday October 09, 1997 at 09:52 AM EDT Date Gamefile Due: Sunday October 12, 1997 at 09:52 AM EDT (In GMT-0500: Sunday October 12, 1997 at 8:52 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday October 09, 1997 at 09:52 AM EDT by mas-mgo@pop.lu.se to all players; [RL: Hi fellow players -- spending this day at home with a flu, a fever and a headache, so I'll skip the story... getting the right ally to my second hero took one hour alone, so I never bothered to get him in the ideal city...] SUMMARY Organizers started with ended with -------------------------------------------------- HEROES Samaranch 2 pt Samaranch 2 pt; Coubertin 3 pt CITIES 2 5 GOLD 3990 1123(120-4) Actions Treasury ------------------------------------------------- Hero Coubertin appeared in Stockholm with a dragon! Coubertin found a Demon Organizer pushing at Derek's Button Pillaged Athens + 175 Pillaged Helsinki + 175 Pillaged Mexico City + 175 Built orc mob in Athens - 300 Built minotaur in Stockholm - 1100 Built lt cav in Helsinki - 200 Built lt inf in Mexico City - 160 Battle Reports -------------- Lt inf against scout in Athens; attackers won Demon against scout in Helsinki; attackers won Demon against scout in Mexico City; attackers won END TURN REPORT ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ The following message was sent on Sunday October 12, 1997 at 03:57 AM EDT by Luke Tuffery to all players; Greetings Queen Jilly slaughtered the scout in Amsterdam and pillaged the city for 175gp. Mercinary Spiders were hired for 700gp. Queen jilly sent word to the Locker Room to fire the scout who eats too much. Beginning Turn: Cities 1, Bank 3530gp, Taxes 40gp, Expenses 25gp End Turn: Cities 2, Bank 3005 gp, Taxes 60gp, Expenses 32gp. Queen Jilly began Ex 3 Battle +2 Command +3 and ended on Ex 5, Bat +2, Com +3. Regards and condolences on your impending loses, QJ. _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 2 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Sunday October 12, 1997 at 03:58 AM EDT Date Gamefile Due: Tuesday October 14, 1997 at 03:58 AM EDT (In GMT-0500: Tuesday October 14, 1997 at 2:58 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday October 14, 1997 at 08:51 PM EDT by Tony Pierry to all players; Here is my turn 2 report: Gold at start: 3855 Recieved new hero with 1 archon for 1081 gold. FireBird pillaged Squaw Valley for 175. FireBird II pillaged St. Moritz for 175. Built new unit type of "Spider" for 700 gold at Squaw Valley. Built new unit type of "Spider" for 700 gold at St. Moritz. Final cities: 3 Final gold: 1424 Final income: 80 Final expenses: 7 Hero FireBird ends at Level 1 {Experience 5.} Hero FireBird II ends at level 1 {Experience 2.} _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 2 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Tuesday October 14, 1997 at 08:53 PM EDT Date Gamefile Due: Thursday October 16, 1997 at 8:53 PM EDT (In GMT-0800: Thursday October 16, 1997 at 4:53 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday October 16, 1997 at 03:24 PM EDT by George Hulseman to all players; The Spectators start the day ... - 2 cities - 4090 gp in the treasury - 60 income - 0 expenses Turin Turambar appears at The Couch with a Devil. He is hired for 1294 gp Abnorm-Al unleashes Demon from McCuller's Fort - Demon takes neutral city of Garmisch P, pillages for 175 gp AND - Demon goes on to take neutral city of Sydney, pillages for 175 gp; - Devil takes neutral city of Calgary, pillages for 175 gp; - Lt Cav takes neutral city of C. dAmpazzo, pillages for 175 gp; Production ... - Spiders built at Sydney for 700 gp; - Lt Cavs built at Garmisch-P for 200 gp; - Giants built at C. dAmpazzo for 1100 gp; - Lt Cavs built at Sapporro for 200 gp; - Dwarves built at Calgary for 450 gp. The Spectators end the day ... - 6 cities - 846 gp in the treasury - 176 income - 12 expenses Abnorm-Al ends with 5 experience (up +3) Turin Turambar ends with 3 experience (up +3) George Hulseman (at work) http://www.opendoor.com/geez/ ---------------------------------------------- "The majority of men lead lives of quiet desperation." -Henry David Thoreau ---------------------------------------------- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Thursday October 16, 1997 at 03:31 PM EDT Date Gamefile Due: Sunday October 19, 1997 at 3:31 PM EDT (In GMT+0100: Sunday October 19, 1997 at 8:31 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 3 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: Queen Jilly (Orange) (tuffery@ihug.co.nz) Date Sent: Friday October 17, 1997 at 02:54 AM EDT Date Gamefile Due: Monday October 20, 1997 at 02:54 AM EDT (In GMT-0500: Monday October 20, 1997 at 1:54 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Friday October 17, 1997 at 01:02 PM EDT by mas-mgo@pop.lu.se to all players; Turn Report for Game 07, turn 3, side 1 (organisers) Organisers started with ended with HERO I 2 p 5 p HERO II 3 p 6 p CITIES 5 10 GOLD 1239 (120-4) 84 (220-13) Actions Treasury Coubertin found an Archon in the Domning Domain Samaranch found two ghosts in Dirk's Cavern An orc pillaged neutral Antwerp + 175 A lt inf pillaged neutral Montreal + 175 A lt cav pillaged neutral Melbourne + 175 A Ghost pillaged neutral Los Angeles + 175 An orc pillaged neutral S:t Louis + 175 Giant built in Stockholm - 1100 Lt inf built in Melbourne - 160 Lt inf built in Montreal - 160 Dwarf built in Antwerp - 450 Lt inf built in Los Angeles - 160 All battles fought against neutral scouts... END ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ The following message was sent on Friday October 17, 1997 at 06:10 PM EDT by mas-mgo@pop.lu.se to all players; [oops, forgot the diplomatic message! I use my right to one extra diplomatic message per turn, for turn 3 and send this] Samaranch III to the Reporters: Respected men of the media! We offer you peaceful cohabitation on mutualy favourable conditions -- an offer you can't refuse, as they said back in the gasoline era... We suggest a non-aggression pact for the number of turns you would like to suggest -- we ourselves would say for at least five turns, but are unfamiliar to your needs. We suggest a borderline for both parties to respect, where the Organisers Realm and border towards Reporterland is marked by the cities of Montreal and Moscow an the line between them, while the Reporters Realm towards Organiserland is marked by the cities of Barcelaona and Beijing and from Beijing to Atlanta an the lines between them. Any land there inbetween is nomansland to be avoided by both parties. The advantage of this is that we each get an entry to the Temple and avoid binding troops in an immature conflict. We eagerly await your response! Yours faithfully, Samaranch III ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Sunday October 19, 1997 at 11:36 AM EDT Date Gamefile Due: Tuesday October 21, 1997 at 11:36 AM EDT (In GMT-0500: Tuesday October 21, 1997 at 10:36 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Sunday October 19, 1997 at 11:36 AM EDT by George Hulseman to all players; Start with ... - 13 cities - 1166 gp - 280 income - 296 expenses Nothing to report End with ... - 13 cities - 1166 gp - 280 income - 378 expenses George Hulseman (at work) http://www.opendoor.com/geez/ ---------------------------------------------- "The majority of men lead lives of quiet desperation." -Henry David Thoreau ---------------------------------------------- _______________________________________________________________________________ The following message was sent on Sunday October 19, 1997 at 12:03 PM EDT by George Hulseman to all players; Dear Players, I did a total screwup by sending my Q02 gamefile to the remailer using the A07 pname and password. Please ignore this gamefile and message. I would ask the moderator to adjust the remailer. Sorry. George Hulseman (at work) http://www.opendoor.com/geez/ ---------------------------------------------- "The majority of men lead lives of quiet desperation." -Henry David Thoreau ---------------------------------------------- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Tuesday October 21, 1997 at 03:41 AM EDT Date Gamefile Due: Thursday October 23, 1997 at 03:41 AM EDT (In GMT-0800: Wednesday October 22, 1997 at 11:41 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday October 21, 1997 at 03:42 AM EDT by Luke Tuffery to all players; Hello to Everyone in A07, sorry for beening Slow, I didn't now what was happening with George Hulseman screwup. so i send the gamefile anyway and see what happens. Well here is the report, Citys 2-4 Gold 3058-2008 making 60-100 spending 21-21 Hero: level 1 Ex 5-10 Queen Jilly Explored Kay's Crypt and got a Nice Dragion. Queen Jilly slaughtered the scouts in Sparta and Paris and pillaged the citys for 175gp (Each). Mercinary Spiders were hired for 700gp in Sparta and Paris. _______________________________________________________________________________ The following message was sent on Thursday October 23, 1997 at 08:09 PM EDT by Tony Pierry to all players; Here is my turn 3 report: Gold at start: 1497 Hero FireBird visits "Van Koughnett Pit" and aquires 2 dragons. Hero FireBird II visits "Barrow of Bruce" and aquires 4 elementals. Hero FireBird pillages Chinomix for 175 gold. Elementals pillage Barcelona for 175 gold. Spider pillages Sarajevo for 175 gold. Built new unit type of "Unicorns" at Barcelona for 1100 gold. Built new unit type of "Spiders" at Chamonix for 700 gold. Final cities: 6 Final gold: 222 Final income: 140 Final expenses: 21 Hero FireBird ends at Level 1 {Experience 10.} Hero FireBird II ends at Level 1 {Experience 5.} _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Thursday October 23, 1997 at 08:11 PM EDT Date Gamefile Due: Sunday October 26, 1997 at 8:11 PM EDT (In GMT-0800: Sunday October 26, 1997 at 4:11 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 3 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Saturday October 25, 1997 at 09:55 PM EDT Date Gamefile Due: Tuesday October 28, 1997 at 9:55 PM EDT (In GMT-0800: Tuesday October 28, 1997 at 5:55 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Sunday October 26, 1997 at 09:00 PM EST by George Hulseman to all players; GenevaSide 4 (Spectators) begin with ... 6 cities, 1010 gp in the tresaury, 176 income and 27 expenses Hero actions ... * Hero Abnorm-Al releases 2 Giant Worms from Yuris Cenotaph * Hero Turin Turambar releases an Archon from the Vault of Saves City assaults ... * A Lt Cav takes the neutral city of Grenoble, pillages for 175 gp * A Demon takes neutral city of Seoul, pillages for 175 gp * Devil takes neutral city of Rio, pillages for 175 * Lt Cav takes neutral city of Lake Placid, pillages for 175 Builds ... * Giant Bats at Seoul for 160 gp * Dwarves at Lake Placid fir 450 gp * Spiders at Rio for 700 gp * Hvy Inf at Grenoble for 300 gp Hero Abnorm-Al gains experience of 8 (up +3) Hero Turin Turmbur gains experience of 6 (up +3) Spectators end with ... 10 cities, 100 gp in the treasury, 280 income and 27 expenses GenevaGeorge Hulseman (at work) http://www.opendoor.com/geez/ ------------------------------------------------------------ "Heaven is where the police are British, the chefs Italian, the mechanics German, the lovers French and it is all orgnized by the Swiss." -Unknown ------------------------------------------------------------ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 4 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Sunday October 26, 1997 at 09:00 PM EST Date Gamefile Due: Tuesday October 28, 1997 at 9:00 PM EST (In GMT+0100: Wednesday October 29, 1997 at 3:00 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 4 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 4 Gamefile Sent To: Queen Jilly (Orange) (tuffery@ihug.co.nz) Date Sent: Monday October 27, 1997 at 04:28 AM EST Date Gamefile Due: Wednesday October 29, 1997 at 04:28 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Monday October 27, 1997 at 06:06 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; Turn report for organisers, game A07, turn 4, side 1 ---------------------------------------------------- organisers starts with and ends with ----------------------------------------------------- Samaranch 5 11 Coubertin 6 9 Cities 10 10 Gold 291(220-13) 7(220-13) Actions Treasury ---------------------------------------------------- * Baron de Coubertin finds Neptune's Triad (+2 command) in Vaillancourthold! * Eternal Chairman Sr Samaranch III finds 2 476 gp in the Cairn of Bazza; and the Pole of Bubka (fly) that the old athlete forgot at his last visit at Bob Heeter's Bar... Builds: Unicorn in Melbourne - 1100 Elephants in Athens - 1500 Lt inf in St Louis - 160 Diplomatic message: Dear Reporters! We recieved no answers to our invitation to develop a friendly neighbour-relation. On the other hand, you act as if we had an alliance. You left your hero alone in the forest where I easily could have killed him with me devil (go check in the WarBot if you do not believe me...) This time I let you live -- but we must have answer to our letter before the sun rises over the Organisers next time. Let me repeat the questions: -- Do you accept a limited peace between our lands, along the suggested bord= er? -- For how many terms should we let the peace last, in your opinion? I suggest we should have peace until and including turn 12... The Highest Administrator END _______________________________________________________________________________ The following message was sent on Monday October 27, 1997 at 01:51 PM EST by George Hulseman to all players; (This is my one and only diplomatic message available to me until my next turn) Great Warlords throughout the land: The Spectators (Side 4) have watched events unfolding in this land. We have kept quiet until now. But now we feel we know which direction we want to take and we feel the need to communicate. To Side 1: Great warlord, your great accomplishments are stunning to watch. We have nothing but respect and admiration for you. It seems likely that we will be at close quarters in the near future when we both occupy cities in the center. We want to say only that we want to be good neighbors and maybe even close friends. Let us talk some more in the near future. To Side 3: You must know that we had plans to occupy the neutral city of Oslo (see our Devil). We had not taken into account the incredibly fast speed of your Elemental, but if you beat us to this city we will respect that and we will not move against this city. Hear us now that we do not want war with your people. We will not make attempts to attack any of the cities within your territory (including Innsbruck and Nagano which are yours by right). Furthermore, we acknowledge that your Elemental would be able to take our city of Rio (although we would be able to take the city right back). Our Devil on the other hand is in a position to make trouble for you. But this is not in our master plan. We pledge our cooperation with you, at least in the short term. If you do not move against us, we will not move against you let us say a *minimum* of three moves. I am completely open to further talks for neutrality or active alliance. To Sides 1 &3: Observe we have made "nice talk" to both of you. You may think I am up to some treachery, but I assure you that we are in a position to do very well AND stay on good terms with both of you. To do well in this tournament does not mean you have to win outright, but merely do well with your side. That is what we will try to do. -The Spectators _______________________________________________________________________________ The following message was sent on Tuesday October 28, 1997 at 10:44 PM EST by Tony Pierry to all players; Diplomatic message: PEACE PACT RATIFIED ------------------- The following is a message transmitted to the media from the highest authorities. The message is addressed to the Organizers. "The reporters have not ignored your invitation. We have already proven our trustworthiness through our actions. Likewise you have proven yours. Therefore we hereby accept your terms. The peace will last for a period ending immediately after the twelfth turn. The Reporters are an honorable people. Do not trust those who say otherwise." _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 4 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Wednesday October 29, 1997 at 03:17 AM EST Date Gamefile Due: Friday October 31, 1997 at 03:17 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Wednesday October 29, 1997 at 03:22 AM EST by Luke Tuffery to all players; Hello people, sorry about beening slow, well my turn is done here is the report: Citys:4-6 Gold:2087-1037gp Making:100-140gp Spending:21-49GP Hero:level 1-1 Ex 10-13 Explored harrison's house and got 4x wizards and Disbanded 2 of them :( battles at: Mt Everest: I won (of corse:) ), Pillaged scout for 175Gp and bort spiders for 700gp Olympia : I won, Pillaged scouts for 175gp and bort spiders for 700gp _______________________________________________________________________________ The following message was sent on Thursday October 30, 1997 at 08:57 PM EST by Tony Pierry to all players; Here is my turn 4 report: Gold at start: 341 Hero FireBird visits "Vicker's Finale" "Aquired Olympic Fire (+1 com)" SUMMARY OF BATTLES:: Elemental 1 pillages Beijing for 175 gold. Elemental 2 pillages Magano for 175 gold. Dragon pillages Innsbruck for 175 gold. Built new unit type of "Spiders" at Innsbruck for 700 gold. Final cities: 9 Final gold: 166 Final income: 200 Final expenses: 49 Hero FireBird ends at Level 1 {Experience 13.} Hero FireBird II ends at Level 1 {Experience 5.} _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 4 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Thursday October 30, 1997 at 08:59 PM EST Date Gamefile Due: Sunday November 2, 1997 at 8:59 PM EST (In GMT-0800: Sunday November 2, 1997 at 5:59 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Saturday November 01, 1997 at 05:13 PM EST by George Hulseman to all players; The Spectators (Side 4) begin the day ... - 10 cities - 353 gp in the treasury - income of 280 - expenses of 27 Hero Actions ... * Abnorm-Al finds Anton Gessinks Belt (com +1) at Langer's Lair Assaults ... * Giant Worm occupies neutral city of Dublin. WarBot report follows: WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Neutral city 1 or 2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 2 0 *2* 0 No DEF: 0 0 0 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Worm, Giant 7 9 0.57626 <-- Lives! Defense Units: --------------- Griffin 6 8 0.42374 <-- Dies... Attacker wins with 1 unit(s) remaining New Builds ... * Hvy Inf production purchased at Seoul for 300 gp The Spectators end the day ... - 11 cities - 53 gp in the treasury - income of 306 - expenses of 75 Diplomacy ... TO WHITE: Organizers, we are soon to be neighbors. Let us be friends. I propose we agree NOT to block each other's access to the temple AND respect one another's property. Furthermore we agree not to occupy Munich next turn should you agree. Otherwise, an adversarial relationship will mean we will be at each other's throats losing some of our strongest allies in the fighting, and thus making us both easier prey for others. So what do you want to do? TO GREEN: No word back from you regarding our offer of neutrality. We fear the worst. With few opportunities for expansion, and a truce with White, your only hope is expand in our direction. But I think you will find NO easy targets within our borders. We will, however, give you the benefit of the doubt ... for now. George Hulseman (at work) http://www.opendoor.com/geez/ ------------------------------------------------- "There are two major products to come out of Berkeley: LSD and UNIX. We don't believe this to be a coincidence." - Tim Jacques ------------------------------------------------- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 5 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Saturday November 01, 1997 at 05:14 PM EST Date Gamefile Due: Tuesday November 4, 1997 at 5:14 PM EST (In GMT+0100: Tuesday November 4, 1997 at 11:14 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 5 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 5 Gamefile Sent To: Queen Jilly (Orange) (tuffery@ihug.co.nz) Date Sent: Sunday November 02, 1997 at 10:20 AM EST Date Gamefile Due: Tuesday November 4, 1997 at 10:20 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Sunday November 02, 1997 at 02:29 PM EST by mas-mgo@pop.lu.se to all players; Turn Report for game 07, turn 5, side 1 (organisers) SUMMARY Organisers start with... and ends with... ---------------------------------------------------------------- HEROES I 11 13 II 9 12 CITIES 10 GOLD 201(220-47) 79 (280-45) Actions Treasury ---------------------------------------------------------------- Coubertin visit's Gary Best's Tomb and fetches 2488 gp Samaranch II captures neutral London and pillage for 175 gp A demon and a lt cavalry captures neutral Moscow An Orc mob captures neutral Berlin and pillage for 175 gp Built lt inf in Berlin Built hv inf in Mexico Built hv inf in Montreal Built wolfrider in London Built minotaur in St Louis Built dwarfs in Helsinki THE BATTLE OF MOSCOW WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Neutral city 1 or 2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 1 0 N *1* 0 No DEF: 0 0 0 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Demon 7 8 0.62197 <-- Lives! Cavalry, Lt 2 3 0.11308 <-- Dies.. Defense Units: --------------- Griffin 6 8 0.37803 <-- Dies... Attacker wins with 1 unit(s) remaining ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 5 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Saturday November 08, 1997 at 07:23 PM EST Date Gamefile Due: Tuesday November 11, 1997 at 7:23 PM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday November 11, 1997 at 07:21 PM EST by Tony Pierry to all players; Here is my turn 5 report: Gold at start: 317 FireBird II visits "Scott's Secret" "Aquired 1 devil" Final cities: 9 Final gold: 317 Final income: 200 Final expenses: 88 Hero FireBird ends at Level 1 {Experience 13.} Hero FireBird II ends at Level 1 {Experience 8.} Attention O'Mighty Organizers::: I hope you consider what little I have done this turn to be an act of agreement with our alliance terms. _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 5 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Tuesday November 11, 1997 at 07:23 PM EST Date Gamefile Due: Thursday November 13, 1997 at 7:23 PM EST (In GMT-0800: Thursday November 13, 1997 at 4:23 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Wednesday November 12, 1997 at 08:31 PM EST by George Hulseman to all players; GenevaSpectators start the day ... -11 cities -284 gp in the treasury -income of 306 gp -Expenses of 107 gp Hero actions ... -Turin Turambar finds 2456 gp at Goransson Ruin -Turin Turambar finds a Fly Item at Dashorst Pit Assaults ... -Devil/Lt Cav razes Oslo -Demon (blessed) occupies Atlanta. Battle report follows: --------------------------------------------------------------- --------------------------------------------------------------- THE BATTLE AT ATLANTA WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Neutral city 1 or 2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 1 0 N *1* 0 No DEF: 0 0 0 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Demon 8 9 0.57626 <<-- Lives! Defense Units: --------------- Griffin 6 8 0.42374 <<-- Dies... Attacker wins with 1 unit(s) remaining --------------------------------------------------------------- --------------------------------------------------------------- Builds ... -Minotaurs purchased at The Couch for 1300 gp -Giant Bats and Lt Inf purchased at Atlanta for total 320 gp -Giants purchased at Sapporro for 1100 gp Spectators end the day ... -12 cities -20 gp in the treasury -income of 332 gp -expenses of 107 gp Hero Turin Turambar gains experience of 12 (+6) Hero Abnorm-Al experience still 11 That's it! GenevaGeorge Hulseman (at work) http://www.opendoor.com/geez/ ------------------------------------------------- "My salad days ... When I was green in judgment." -Shakespeare ------------------------------------------------- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 6 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Wednesday November 12, 1997 at 08:32 PM EST Date Gamefile Due: Friday November 14, 1997 at 8:32 PM EST (In GMT+0100: Saturday November 15, 1997 at 2:32 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday November 13, 1997 at 06:49 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; /// Turn Report for the Organisers, game A07, turn 6, side 1 /// Organisers starts with ends with ----------------------------------------- HEROES Samaranch 13/1 16/2 Coubertin 12/1 12/1 CITIES 13 15 GOLD 314(280-45) 9(320-78?) ...sorry, can't make the note out Diplomacy: ---------- /The administration regrets that our spokesman was forced to spend the night in the temple - it was due to an emergency (he spoke all afternoon and fell asleep afterwards) and will not be repeated! / Together with a large delegation of wannabe-honest administrators, Ol' Nick, the spokesman of Lord Samaranch himself has arrived to the temple. He climbs the roof and shouts for the world to here: " Here ye! Here ye! Here ye! The Lord Administrator, the Management Genius, the Mastermind of Hierarchic Games, *****lord Samaranch III***** wishes to convey a message to the world - listen and get wise! Ladies and gentlemen, heroes and cowards, our world is rapidly changing. In this turmoil we have achieved to produce a nucleus of stability and a guardian against to fast changes: an effective bureucracy! After having achieved a neccessary reorganisation of the western lands, we would now like to present some of our achievements and try to organize the turbulent environments outside our realm! It will remain our strategy throughout this existence that no party ever will have to fear to be extinguished by our forces. This goes for all parties of the world. =46urther, we will support a policy of equal oppurtunities (see memo X492-R0= 0 for details on the development of the concept) and open gates to the temple. =46rom these High Principles we have deducted some discrepancies in the present relations between parties of the world: -- THE ATHLETES has returned to their quarters to work out and return when in better shape. We have been their advicers in organising the retreat and made some recommendations. Because of shortage in experienced trainers, Athletes should concentrate on a lesser number of well equipped training centers - we have suggested the Locker Room, Amsterdam and Paris). =46urther, we have agreed to take over the management of Olympia for as long as the training period lasts. We have taken upon us to be the custodians of the Athletes interests. *We will not take over the administration of any more training camp* *We will regard any one who tries to take over Amsterdam, Locker Room and Paris as enemies* *We encourage the Spectators to use Mt Everest and Sparta as sporting resorts; you could well need the excercise (and besides all rooms are equipped with color-TV and 99 channels..)* -- We sharply condemn THE SPECTATOR overtake of Atlanta which is the only way the Reporters can reach the temple. We demand that Spectators move out of Atlanta and hands over the keys of the city to the Reporters! We will accept that the Spectators make an effort to help out the Athletes with Mt Everest and Sparta, but we cannot accept this outrageous neglect of the Reporters religious needs! In agreement with the policy of Equal Oppurtunities (memo X492-R00), all parties should have access to the temple and a high quality resort close to the temple. *If you give up Atlanta, we will support your right to Mt Everest and Sparta, respect your right to all up to date occupied cities and offer you a peace treaty lasting to and including turn 12.* If you do not give up Atlanta, we will have to reconsider your competence as entrepreneur in Mt Everest and Sparta as well... -- We hail THE REPORTERS, who has behaved like gentlemen, respecting the turn-old treaties between us. We encourage you to stand up for your right to Atlanta and access to the temple and promise that we will not use any concentration of troops to save what is yours for a sneak attack for as long as our treaty is valid. If Spectators insists on keeping what is not theirs (god forbid!) we would be willying to consider a more far reaching cooperation! " /end of diplomacy Actions Treasury ---------------------------------------------------------------- Samaranch finds a devil in the lair of Luther An Orc mob captures neutral Rome and pillage it +175 An archon supported by lt infantry and an orc mob recieves OLYMPIA from the Athletes! Blessings: A demon, a ghost, three lt infantry units and a lt cavalry Builds: lt inf and bat in Moscow -360 bat in Montreal -160 Battle reports THE PEACEFUL INTEGRATION OF ATHLETE'S OLYMPIA WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 1 0 H *1* 0 No DEF: 0 0 0 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Archon 7 8 0.51172 <-- Lives! Infantry, Lt 2 4 0.10638 <-- Dies.. Orcish Mob 2 3 0.01490 <-- Dies.. Defense Units: --------------- Spider 4 7 0.48828 <-- Dies... Spider 4 7 0.17082 <-- Dies... Attacker wins with 1 unit(s) remaining /END turn report _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 6 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 6 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Thursday November 13, 1997 at 06:51 AM EST Date Gamefile Due: Sunday November 16, 1997 at 06:51 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday November 13, 1997 at 04:03 PM EST by George Hulseman to all players; (This is our only diplomatic message allowed until our next turn) A message to all the warlords throughout the land ... We shall respond to White's recent diplomacy. First of all, we completely denounce White's blockade of the temple. It is an outright act of war. We agree that all nations should have access to the temple. We agree to relinquish Atlanta to Green under the following conditions: 1) THE ORGANIZERS (White) likewise relinquish Moscow to Green. 2) White agrees to NOT to occupy Tokyo with his Orcish Mob 3) White accepts that Rome must be razed White's diplomacy is a poorly veiled attempt to keep Green and Blue at war so he can continue to reap the benefits of the Orange nation's fall. Let's look at some of White's recent statements: >*We will regard any one who tries to take over Amsterdam, Locker Room and >Paris as enemies* > Nobody is in a position take these cities except for White anyway. It's an empty threat. >*We encourage the Spectators to use Mt Everest and Sparta as sporting >resorts; you could well need the excercise (and besides all rooms are >equipped with color-TV and 99 channels..)* > How generous of White to allow us these cities! I don't suppose White's generosity is at all linked to the fact that these are Orange's *most* heavily defended cities (enhanced defense as well). Sparta is a DEF2 city occupied by a hero, dragon and several spiders. Mt. Everest is occupied by two Wizards and several spiders. It would take a lot of manpower to occupy these cities, and our heavy losses would be White's gain. > >-- We sharply condemn THE SPECTATOR overtake of Atlanta which is the only >way the Reporters can reach the temple. We demand that Spectators move out >of Atlanta and hands over the keys of the city to the Reporters! > Atlanta is *not* Green's only access point to the temple for Green. Moscow would also serve this purpose very well. Frankly, we feel that White should not only relinquish Moscow, but also give up Montreal in order to give Green some breathing room. >We will accept that the Spectators make an effort to help out the Athletes >with Mt Everest and Sparta, but we cannot accept this outrageous neglect of >the Reporters religious needs! In agreement with the policy of Equal >Oppurtunities (memo X492-R00), all parties should have access to the temple >and a high quality resort close to the temple. > White wants us (Blue) to have less presence in the center, so that he can eventually overpower us there. But it *is* okay for White to own two cities in the center? This is a blatant double standard. Again we challenge White to relinquish Moscow to Green and we will do the same with Atlanta. Green owning two cities in the center would help to neutralize this area. We are very supportive of it. >*If you give up Atlanta, we will support your right to Mt Everest and >Sparta, respect your right to all up to date occupied cities and offer you >a peace treaty lasting to and including turn 12.* > Again we cannot thank you enough, White, for allowing us the opportunity to battle Orange's most heavily defended cities, so that you can take advantage of our heavy losses. >If you do not give up Atlanta, we will have to reconsider your competence >as entrepreneur in Mt Everest and Sparta as well... > >-- We hail THE REPORTERS, who has behaved like gentlemen, respecting the >turn-old treaties between us. We encourage you to stand up for your right >to Atlanta and access to the temple and promise that we will not use any >concentration of troops to save what is yours for a sneak attack for as >long as our treaty is valid. > >If Spectators insists on keeping what is not theirs (god forbid!) we would >be willying to consider a more far reaching cooperation! " > We will paraphrase White here. "Thank you Green for allowing us to focus all of our efforts into expanding on former Orange territory while giving you absolutely NOTHING in return. (Now this is me talking. Green, the time has come for us to work together. White is taking over the world and starting to dictate what we can and cannot do. It is logical for the two weakest players to establish an alliance so that they can fend off the more powerful player. You MUST cancel your agreemnent of neutrality with White. By declaring so in advance, you preserve all honour. Your war efforts against us will yield very little if anything. Razing Oslo was a premptive measure on our part to prevent you from gaining a stronghold and advancing an attack against us. We will do whatever we have to to protect ourselves! We are getting desperate because we know what happens when two players gang up on a third, and that is exactly what is starting to happen here. But make no mistake of it: we are still in a strong position and we will put up a good fight no matter what happens. Also, let me throw this out: It is a known phenomenon that in a 4-player game that if a player resigns or disappears, as Orange has done, that it throws a game way out of balance. The two players adjacent to the missing player benefit greatly, and the player diagonally opposed to the missing player gets squeezed. You are in the unfortunate position to be diagonally opposed to Orange. It's luck of the draw, I guess. You should know that we are not interested in expanding into Green territory. We are perectly content to keep the cities that we already have. Doing well in the tournament does not require you to win the game! You only need to do well with your position. if you don't believe me, go to the tournament web site and read about the rankings and how it works.) George Hulseman (at work) http://www.opendoor.com/geez/ --------------------------------------------------- Haste makes waste. Conflicting A stitch in time saves nine. Aphorisms _______________________________________________________________________________ The following message was sent on Thursday November 13, 1997 at 08:37 PM EST by Tony Pierry to all players; ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diplomatic Message from the Supreme Ruler of the Reporters ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Just recently I was handed diplomatic news from both the organizers and spectators. After reading all of both reports, I was shocked at what I was offered. I am given a chance to give up my (What I thought at the time before orange's disappearence) perfect alliance with the mighty organizers. But now that the Athletes have been left to starve, I need a new strategy. (Now organizers, I know what your thinking, "Oh dear, it appears that I am being betrayed, I guess I should flatten all who would dare to betray me!") Well, I have several choices, each with their own benefits: First of all, White has told Blue that he must give up on Atlanta, or would be punished by war, this allows me to freely take Atlanta, or so I thought. Blue then announced that White must in turn give up Moscow to me. Then I thought, "What if one of them disagrees with these terms and starts an era of chaos? I must choose now and choose wisely or it may lead to my demise." After endless hours of consulting with my most trustworthy advisors, I have decided on what will hopefully please both the Organizers and the Spectators: Since the Organizers demanded that Atlanta should be given to me or would begin a war to end all wars, and also likewise the Spectators demand that Moscow should be surrendered to me, I have decided that the only way to avoid such horrifying fate, is to let both of you keep your cities of Moscow and Atlanta, I know I get no benefit from this, except the feeling that I may have prevented a dreadful war. I hope you both agree with these terms, I am sorry if I have not answered everything you may have wanted me to. Until I respond again, I will keep my armies in only Defensive positions, I won't capture any neutral cities, or explore any new territories. _______________________________________________________________________________ The following message was sent on Friday November 14, 1997 at 05:07 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; (Using my one extra diplomatic message for turn 6) Ol' Nick, at the roof of the Temple, heard the messages from Spectators and Reporters. He cleared his already sore throat, filled his lungs with air and bellowed: "Hear ye! Hear ye! Hear ye! Let it be known to all that the etc and so forth lord Samaranch has heard the responses from all parties and wisely decided that -- Organizers will keep its pact with the Reporters until and including turn 12. The Reporters defensive stance is a good foundation for friendly neighbourial relations also in the future and lord Samaranch is presently interested in prolonging the pact with the Reporters -- since Reporters makes no claims on Atlanta, Organisers will regard Atlanta as a true part of the Spectator realm -- since Spectators repeatedly has recognized Munich as a Organiser city, it will, from the Spectator point of view, be an act of war to take Spectator troops inside the walls of Munich, and we will recognize as such! -- we have answered positively the Spectator request to raze Rome on turn 6 and on turn 6 only; we will however not tolerate any assault on the orcish mob outside the gates of Rome; any such deed will be regarded as an act of war!" Ol' Nick then lowered his voice and added with a hoarse whisper: "I know I did wrong in staying in the temple overnight, but the stars shone so brightly from the roof, the stillness was so stunning -- it was once-in-a-lifetime event and I do not regret it... I'll leave early in the morning and no more will I or any of my followers sleep overnight at this sacred place.." END of extra diplomacy _______________________________________________________________________________ The following message was sent on Saturday November 15, 1997 at 11:59 PM EST by Tony Pierry to all players; Here is my turn 6 report: Gold at start: 429 Final cities: 9 Final gold: 429 Final income: 200 Final expenses: 88 No changes in either hero experiences. _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 6 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Sunday November 16, 1997 at 12:02 AM EST Date Gamefile Due: Tuesday November 18, 1997 at 12:02 AM EST (In GMT-0800: Monday November 17, 1997 at 9:02 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday November 18, 1997 at 07:29 PM EST by George Hulseman to all players; Diplomacy first ... WHITE: It's not so much what we did this turn, but what we did NOT do that matters. We did NOT raze any of your cities, we did NOT kill your Orc Mob. We did NOT launch any attacks against you. Let us say without any doubt that we COULD have caused much havoc, but we showed restraint despite your despicable blockade of the temple. It could very well be that you are planning to attack us and that we are missing an opportunity for a premptive strike. Nonetheless, we looked at our options and decided that it would not be beneficial for our two nations to engage in all-out war at this early stage in the game, and we are counting on your common sense to make this a mutual decision. We may have you assessed wrong. Please note that we DID move our hero near Ivan's Palisade and we DO plan to take this gold next turn. We feel strongly that you are not the only one who should benefit from Orange's demise. You are obviously going to get Irwin's Vault (2500 gp) and you've already received an extra Devil. We want that gold in Ivan's Palisade In fact, we insist on it. Please be advised that your recent actions can easily be construed as acts of war. Blocking the temple not only prevents us from blessing our units, but it places many of your units in position to attack some of our cities (although to do so would result in heavy losses). Your hero/dragon stack is also in position to attack us. We will tell you this as clearly as possible: Move your units from the temple, move your hero/dragon to a safe distance and keep your units away from Ivan's Palisade. Otherwise, declare your intentions to make war (like a man) and quit this pussyfooting around! GREEN: I hope you do not intend to sit on the sidelines this entire game. It could be that you are hoping for war to break out between ourselves and White, in which case you will quietly move in on one or both of us as we are both weakened. That might work or it might not. Now, my turn ... Start and End: -12 cities -245 gp in the treasury -332 income -167 expenses Nothing else to report. -The SPECTATORS _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 7 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Tuesday November 18, 1997 at 07:30 PM EST Date Gamefile Due: Thursday November 20, 1997 at 7:30 PM EST (In GMT+0100: Friday November 21, 1997 at 1:30 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Wednesday November 19, 1997 at 07:05 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; Turn report of Organisers, game A07, turn 7, side 1: Diplomacy -- Organisers repeat their promise to Reporters to keep the pact until and including turn 12 and are ready to start talks about prolonging and expanding the treaties as soon as the Reporters so wishes -- As the Couchpotatoes has demonstrated such little interest in the Athlete's sporting resorts, Organisers has decided to open up a small travel bureau in Tokyo - many administrators are very eager to see the training camps of so many famous athletes. The travel and tourist facilities will be inaguarated next turn by Baron de Coubertin himself who at the same time will attend to a managerial course in the nearby ruins of Panago's Tomb. The course is believed to increase de Coubertins commanding abilities with a +1! Organisers starts with ends with ----------------------------------------- Hero I 16p/level 2 no change Hero II 12p/level 1 15p Cities 15 17 Gold 255(320-74) 209(360-100) Actions Treasury ------------------------------------------------ Ol' Nick left the temple... =2E..and captured Munich with a blessed troop! A giant was blessed! Orcs captured and pillaged Tokyo 175 gp Coubertin found gold in Ivan's Palisade 2 479 gp Builds: bat and lt inf in Munich 360 spider, bat and lt inf in Tokyo 1 020 hv cavalry and bat in Berlin 1 360 Battle Reports: BATTLE OF MUNICH WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Neutral city 1 or 2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 1 0 N *1* 0 No DEF: 0 0 0 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Demon 8 9 0.88446 <-- Lives! Ghost 6 7 0.60521 <-- Lives! Cavalry, Lt 3 4 0.18257 <-- Dies.. Defense Units: --------------- Griffin 6 8 0.11554 <-- Dies... Attacker wins with 2 unit(s) remaining _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 7 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 7 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Wednesday November 19, 1997 at 07:07 AM EST Date Gamefile Due: Friday November 21, 1997 at 07:07 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 7 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Monday November 24, 1997 at 01:59 PM EST Date Gamefile Due: Wednesday November 26, 1997 at 1:59 PM EST (In GMT-0800: Wednesday November 26, 1997 at 10:59 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Monday November 24, 1997 at 02:01 PM EST by "Elam T. Birnbaum" to all players; This is Elam the Moderator sending in the turn for Firebird. As per the lost player's rules (preliminary phase), all troops were retreated to their nearest cities, no attacks, builds, or ruin searching were initiated, and the turn was ended. The final gold was: 513 Final expenses: 155 Final Income: 200 No change in experience, no builds, no attacks. Elam the Mod _______________________________________________________________________________ The following message was sent on Tuesday November 25, 1997 at 01:10 AM EST by George Hulseman to all players; The Spectators start the day ... - 12 cities - 410 gp in the treasury - 332 gp income - 240 gp expenses Assaults ... - Giant Bat razes the undefended White city of Rome Builds ... - Giant Bat and Lt Inf production started at Dublin for 320 gp Other... -Numerous units blessed at the Temple The Spectators end the day ... - 12 cities - 96 gp in the treasury - 332 gp income -240 gp expenses To the Dogs of the North: - We announced two days ago that Rome would be razed long *before* you occupied it, so don't go whining to us about it. -Abnorm-Al is spending the night in the Temple because ... uh .... the stars were so beautiful and he fell asleep! Well, we tried to work out an arrangement with you and you didn't even respond, now did you? We will not block access the temple again, but neither will we tolerate it from you. -We remain supportive of neutrality with your nation. Rather than maintain a massive arms race in the center we would rather send Abnorm-Al southward to explore what has become of the Green leader. Our proposed treaty would require the following conditions: 1) Samaranch III will not go further north than Panagos Tomb 2) Stop your vectoring to the cities in the center. We will do likewise. 3) Said neutrality will begin immediately and end at the beginning of Turn 13 4) Absolutely no blocking the temple To the Missing Green Leader: -Your people deserve better leadership. If you don't start acting like a proper Warlord, we will have to teach you a lesson. Don't make us come down there! :-) -The Spectators _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 8 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Tuesday November 25, 1997 at 01:10 AM EST Date Gamefile Due: Thursday November 27, 1997 at 01:10 AM EST (In GMT+0100: Thursday November 27, 1997 at 7:10 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday November 25, 1997 at 05:28 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; DIPLOMACY We pray for Lord Chanchellor Murdoch to repress by any means neccessary the anarchists that presently seems to have taken over all media, leaving the Reporters without leadership and management! To the Couch Potatoes: You demand: * 1) Samaranch III will not go further north than Panagos Tomb - Somewhat surprised, we are more than happy to grant you your wish! * 2) Stop your vectoring to the cities in the center. - We cannot accept this demand. * 3) Said neutrality will begin immediately and end at the beginning of Turn= 13 - On the whole it is agreeable to us. However, we are not willying to fulfill your second demand (above). * 4) Absolutely no blocking the temple - We agree with you that the Temple under no circumstances ever again should be occupied. To this we add: - We suggest we divide the world between us in two northern-southern hemispheres. The division line will be the temple. North of the Temple line is Organiser's land. South of it is Spectator's land. - The line on which the temple lies, as the line just north and just south of it, these three lines, are to regarded as Both Men's Land, where both parties can have cities and troops without the other party having any right to interfere =46inally: After the razing of Rome you must withdraw your bat or it will be considered as a gift from you to our hunters to play with... Your temporary friends.... Lord Samaranch III Baron de Coubertin end diplomacy TURN REPORT game A07, turn8, side 1 Organiser's start with.... ends with ------------------------------------------------- HEROES Samaranch 16/2 19/2 Coubertin 15/2 no change CITIES 16 no change GOLD 437(340-100) 437(340-157) Actions ------- Samaranch III recieves Olympic Blessings (+1 cmd) at Panagos' Tomb... end turn report _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 8 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 8 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Tuesday November 25, 1997 at 05:30 AM EST Date Gamefile Due: Thursday November 27, 1997 at 05:30 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday November 25, 1997 at 01:19 PM EST by George Hulseman to all players; (Using up my last diplomatic message for this round) -To The Dogs: > >* 1) Samaranch III will not go further north than Panagos Tomb >- Somewhat surprised, we are more than happy to grant you your wish! We meant "South"! Tentatively, we will accept a cease fire and agree to divide the world in half, but we cannot have your heroes and stacks making threatening moves near our cities! We would like to propose some slight modifications to our proposed cease fire ... 1) Both of our nations can vector anywhere they want. Agreed. 2) Neutrality will begin immediately and end at the beginning of Turn 13. Agreed. 3) Absolutely no blocking the temple. Agreed 4) The world will be divided between us. In general, the Organizers get the north, the Spectators get the south. The division line will be the temple. North of the Temple line is Organiser's land. South of it is Spectator's land. Cities that are on the line stay in possession of current owner. We would like to propose a slight modification to "4". The Orange city of Mt. Everest shall remain as Orange territory for the remainder of our cease fire as a buffer between our two (paranoid) nations. Likewise, the Green city of Barcelona shall remain a Green territory to serve as a buffer. 5) The east-west line that runs through the temple is Both Men's land. The line that runs from the temple NORTH is Organizer's territory. The line that runs from the temple SOUTH is Spectator's territory. 6) Spectators shall remove Bat from Organizer's territory 7) Samaranch III will not move closer to our city of Seoul Final Note: Please consider what you are doing with Samaranch III. A threatening move against Seoul will not be taken lightly. We cannot accept a cease fire if you are making threatening moves against us. Waiting for your answer, -Spectators _______________________________________________________________________________ The following message was sent on Tuesday November 25, 1997 at 05:33 PM EST by mas-mgo@pop.lu.se to all players; / Using my extra diplomatic message for turn 8 / Best Potatoe-heads! You say 'north'. Then you say "-We *meant* south!" To say the least your mashed potatoe version of spoken english does not make our negotiations easier -- should we presume from now on that 'north' means 'south'? We plan to: - put up guards along the borders and in the passes in our own hemisphere - bring Samaranch home over the Eastern Plains - visit remaining unvisited ruins in our hemisphere This means that Samaranch will remain in the vicinity of Soeul for another turn or two while moving from east to center/west. It is unavoidable and besides it will take place on the plains in our own hemisphere. With this reservation in mind we are willying to consider a neutrality arrangement Temporary cordially greetings, Samaranch, Coubertin ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ The following message was sent on Monday December 01, 1997 at 10:27 PM EST by Anthony Pierry to all players; Here is my turn 8 report: Gold at start: 558 Hero FireBird visits "Lair of Leung" "Aquired 2297 gold" Hero FireBird II visits "Max's Manor" "Aquired 2291 gold" Built new unit type of "Griffin" at Beijing for 1700 gold. Built new unit type of "Unicorn" at Nagano for 1100 gold. Built new unit type of "Unicorn" at Sarajevo for 1100 gold. Final cities: 9 Final gold: 1246 Final income: 200 Final expenses: 183 Hero FireBird ends at Level 1 {Experience 16.} Hero FireBird II ends at Level 1 {Experience 11.} _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 8 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Monday December 01, 1997 at 10:28 PM EST Date Gamefile Due: Wednesday December 3, 1997 at 10:28 PM EST (In GMT-0800: Wednesday December 3, 1997 at 7:28 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday December 04, 1997 at 07:57 PM EST by George Hulseman to all players; The Spectators begin the day ... -12 cities -188 gp - 332 gp income - 240 gp expenses Hero actions ... -Hero AbnormAl blessed at temple -Hero Turin Turambur finds 2463 gp at Birnbaum's Crypt Builds ... -Elephants at at Seoul for 1500 gp -Wolfriders at Garmisch-P for 450 gp The Spectators end the day ... -12 cities -701 gp in the treasury -332 gp income -287 gp expenses That's it! -The Spectators _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 9 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Thursday December 04, 1997 at 07:59 PM EST Date Gamefile Due: Sunday December 7, 1997 at 7:59 PM EST (In GMT+0100: Monday December 8, 1997 at 1:59 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Friday December 05, 1997 at 06:18 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; Turn Report game A07, turn 9, side 1 ORGANISERS starts with ends with ------------------------------------------------- HERO I level 2 19 points same HERO II level 2 15 points 18 points CITIES 16 same GOLD 620(340-157) 1741(340-230) DIPLOMACY --------- Warlords, it is with concern and worry we note that the latest news from the Spectators did not contain any comment on our suggestions to the treaty or even any reference to our discussions to save peace at all! This even worry us more as we noted that a group of spiders had been placed so that they would be able to reach Moscow tomorrow morning. We are honest friends of worldwide peace and proper management. We have made deals we have stuck to almost since the beginning of this conflict. Even in this worrying situation we have taken steps to decrease the tension between us and the Spectators. They will be described in detail later. =46irst, let us point to all Warlords that we are rapidly approaching turn 12, the last turn of our treaty with the Reporters, also the proposed date of the yet not signed treaty with the Spectators. At the morning of day 13 we all have to face a future which may be colored in any of three shades of despairing black, but perhaps instead dressed in white, the color of hope. It is up to you, gentlemen! The three black alternatives are: - Organisers and Reporters unite to eliminate the Spectators - Reporters and Spectators unite to eliminate the Organisers - Organisers and Spectators clash, while Reporters bide until the last turns to take what they can from its weakened neighbours. In short: Blood, death and misery! But there is also the hope that all Warlords unite to give each other an acceptable outcome in the future wars -- remember that we all are competing not with each others but with the phony Warlords in other arenas, carrying the same colors as us. Cooperation is the key to the future, friends! In order to maintain a climat beneficial to negotiations we have: - according to the deal: started to move lord Coubertin from the Tokyo area westwards towards the temple and our cities. With him travels all city specialists in the area. - on top of the deal and on our own initiative: We have stopped all vectoring to Tokyo - Also on top: We have begun to vector all production in Tokyo to other citi= es - Instead of a strong city defence in Tokyo we have put up a light city defence in combination with a small forest patrol - both good at defending but none with attack capabilities In order to counter any attack on Moscow, we have put up an all-blessed road block WEST of the temple, to stop the spider patrol from getting to Moscow. We have made sure that the possible attack unit of three griffins + bat will lose out against the present defence in Moscow, even if *all* attackers were blessed. Of course, the road block is not enough to defend the Moscow road if all Spectator units in the area where put up against them, but at least it is enough to prevent a hasty and spontaneous attack. If there is to be a conflict it will have to be a full scale war or nothing at all... But we count on the good judgement of the Spectator leaders to stay away from such foolish deeds! Signed, lord Samaranch III END diplomacy ACTION report: ------------- A billion units were blessed at the temple Baron de Coubertin visited Irwin's vault and got 2 441 goldpieces with him Builds: Archer in Los Angeles 1 000 Bat in Melbourne 160 Bat in Mexico City 160 //END turn report _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 9 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 9 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Friday December 05, 1997 at 06:20 AM EST Date Gamefile Due: Monday December 8, 1997 at 06:20 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Sunday December 07, 1997 at 07:38 PM EST by Anthony Pierry to all players; Here is my turn 9 report: Gold at start: 1263 Final cities: 9 Final gold: 1263 Final income: 200 Final expenses: 183 Hero FireBird ends at Level 2! {Experience 16.} Hero FireBird II ends at Level 1 {Experience 11.} _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 9 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Sunday December 07, 1997 at 07:41 PM EST Date Gamefile Due: Tuesday December 9, 1997 at 7:41 PM EST (In GMT-0800: Tuesday December 9, 1997 at 4:41 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday December 09, 1997 at 01:58 PM EST by George Hulseman to all players; Geneva(Prologue) Two major problems with White's last diplomatic message. White claims to want peace, but in the same move, White positions his most powerful hero within striking distance of one of our key cities (hey, that's not the way to the temple!). At the same time White moves a large Unicorn stack to within striking distance of our cities in the center. These are not the moves from someone who wants peace. Not to mention the biggest flaw with White's proposal for three-way peace in this game: It's against the rules! Peace is not an option in Tournament games. :-) The Spectators start the day ... -12 cities -746 gp in the treasury -332 gp income -331 gp expenses Battles ... -Hero AbnormAl and co. butcher the Unicorn stack in a forest -Giant Worm takes White city of Moscow and pillages it for 930 gp BATTLE IN THE FOREST WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Forests Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 1 3 1 0 HN *5* 0 No DEF: 0 0 2 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- *Hero 6 11 0.99836 <<-- Lives! Devil 8 13 0.99321 <<-- Lives! Demon 8 13 0.96166 <<-- Lives! Griffin 7 12 0.82853 <<-- Lives! Griffin 7 12 0.53454 <<-- Lives! Cavalry, Lt 3 8 0.12539 <<-- Dies.. Cavalry, Lt 3 8 0.02830 <<-- Dies.. Bat, Giant 2 7 0.00141 <<-- Dies.. Defense Units: --------------- Unicorn 7 7 0.00164 <<-- Dies... Ghost 6 6 0.00043 <<-- Dies... Griffin 7 7 0.00013 <<-- Dies... Giant 7 7 0.00001 <<-- Dies... Dwarf 5 5 0.00000 <<-- Dies... Dwarf 5 5 0.00000 <<-- Dies... Orcish Mob 3 4 0.00000 <<-- Dies... Cavalry, Lt 3 3 0.00000 <<-- Dies... Attacker wins with 5 unit(s) remaining THE BATTLE OF MOSCOW WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 3 or 4 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 2 0 *2* 0 No DEF: 0 0 2 0 2 *4* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Worm, Giant 8 10 0.51311 <<-- Lives! Griffin 7 11 0.25273 <<-- Dies.. Cavalry, Lt 3 5 0.01783 <<-- Dies.. Cavalry, Lt 3 5 0.00421 <<-- Dies.. Cavalry, Lt 3 5 0.00043 <<-- Dies.. Defense Units: --------------- Minotaur 6 10 0.48689 <<-- Dies... Infantry, Hv 4 9 0.22779 <<-- Dies... Infantry, Lt 3 8 0.06514 <<-- Dies... Infantry, Lt 3 8 0.00961 <<-- Dies... Attacker wins with 1 unit(s) remaining Builds... -Unicorns purchased at Rio for 1100 gp Hero strengths ... -Turin Turambar is now a cavalier (strength 15) -AbnormAl is strength 13 (+1 from last turn) The Spectators end the day ... -13 cities -630 gp in the treasury -358 gp income -294 gp expenses DIPLOMACY (OR LACK THEREOF!) TO WHITE We spent much of the earlier part of this game trying to come to some mutual agreement about how to get along in the center. You didn't even respond to us, and over time you focused a lot of your energies on a massive arms buildup there. To what avail? It certainly seems that you have been planning to eventually attack us. If we have misjudged you than you have certainly played a part! Our choices were: 1) Trust you not to attack us (while you positioned your units to do just that! AND while you vector 7 units to the cities in the center. (We followed suit only after we saw all that vectoring you were doing.) Or 2) Launch what amounts to a premptive strike. Against vastly superior numbers, we believe our surprise attack yields a small advantage for the time being. Only time will tell for sure whether or not our decision shall redeem us in this game. I'm not sure I look forward to what happens next, but you have to admit this game is a little more interesting now. :-) What to do with Moscow? I cannot hold it, and I would have razed it had I not been in desperate need of cash. I guess you should take it back, White or give it to Green. TO GREEN First off, I apologize for our blockade of the temple. We had to put AbnormAl there for his own protection (did you know that a stack has better defense when he's on a temple?). He will be removed next turn. AND we will not impede your access to the temple in the future (if we are in a position even to do so!) I also would be glad to hand over the city of Moscow to you, should you so desire. But you might have an argument from the Dogs in the North. Cheers, -The Spectators _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 10 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Tuesday December 09, 1997 at 02:03 PM EST Date Gamefile Due: Thursday December 11, 1997 at 2:03 PM EST (In GMT+0100: Thursday December 11, 1997 at 8:03 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Thursday December 11, 1997 at 03:58 AM EST by Magnus =?iso-8859-1?Q?G=F6ransson?= to all players; Turn Report of the Organisers, game A07, turn 10 Organisers start with ends with -------------------------------- Hero I 19 p/level 2 no change Hero II 18 p/level 2 no change Cities 15 no change Gold 1793(320-160) 817(320-215) DIPLOMACY ...in short -- Spectators are oathbreakers! -- Be it known that war is declared on the Spectators. Already the city of Atlanta is burning. Other will follow! -- We hereby declare that the city of Moscow will fall under the jurisdiction of the Media Empire - Reporters, Moscow is yours to keep! =2E..and extensive: AbnormAl really lives up to his name! The great non-communicator, the Preparer of Ambush While Talking Peace, has the guts to nitpick on the leaders who are taking their responsibility and tries to formulate suitable conditions for peace. Come, listen to the clown! * Two major problems with White's last diplomatic message. White claims to =20want peace, but in the same move, White positions his most powerful hero =20within striking distance of one of our key cities (hey, that's not the wa= y =20to the temple!). At the same time White moves a large Unicorn stack to =20within striking distance of our cities in the center. These are not the =20moves from someone who wants peace. Baron de Coubertin has been moving westward south of the grave as demanded by his Treacherousness in earlier message. On the way, city specialists has been absorbed into the stack as to not threaten Mr PotatoeHead, top hash of all Couch Potatoes! The Unicorn stack was clearly defensive. It consisted of units moving from =20Moscow to the temple, getting blessed and returning home. Any observer =20seeing the moves of the stack would see it was down to zero. It had to =20move as one stack as the city specialists from Atlanta, with plenty of =20movement left has stationed it self just outside the temple and within =20reach of Moscow. * Not to mention the biggest flaw with White's proposal for three-way =20peace in this game: It's against the rules! Peace is not an option in =20Tournament games. It takes a twisted mind to read in twisting of the rules in our honest message. We simply stated the possibilities... A three way peace would be the ideal solution, but with a less than ideal neighbour, only blood, steel and fire can be used in order to keep peace! There is however still one issue we can agree on. Mr PotatoHead suggest: * What to do with Moscow? I cannot hold it, and I would have razed it had =20I not been in desperate need of cash. I guess you should take it back, =20White or give it to Green. As guardians of peace and justice we hereby officially declare that MOSCOW BELONGS TO THE REPORTERS We kindly ask Reporters units to take control over the city as fast as possible. Since the city at present is under a blue flag, the capture of Moscow will in no way be interpreted as a breach of the White-Green treaty. In addition, we have opened up another road for the Reporters to the Temple, by clearing out Atlanta. It was a true pleasure for us... * TO GREEN * First off, I apologize for our blockade of the temple. We had to put =20AbnormAl there for his own protection (did you know that a stack has =20better defense when he's on a temple?). He will be removed next turn. AND =20we will not impede your access to the temple in the future (if we are in = a =20position even to do so!) How many times will we hear Mr PotatoeHead declare that THIS and THIS and THIS occupation of the Temple (every other turn to be exact) is a mistake and sheer exception? However, setting Atlanta on fire has calmed me down somewhat. It is a beautiful day after all, is it not? Enough of diplomacy, on to the facts & figures! THE BATTLE OF ATLANTA WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 3 or 4 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 0 0 *0* 0 No DEF: 0 0 0 0 2 *2* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Giant 7 7 0.55507 <-- Lives! Cavalry, Hv 6 6 0.35917 <-- Dies.. Dwarf 5 5 0.20506 <-- Dies.. Dwarf 5 5 0.10925 <-- Dies.. Dwarf 5 5 0.04493 <-- Dies.. Dwarf 5 5 0.01210 <-- Dies.. Dwarf 4 4 0.00134 <-- Dies.. Wolfrider 4 4 0.00011 <-- Dies.. Defense Units: --------------- Spider 5 9 0.44493 <-- Dies... Dwarf 5 7 0.16649 <-- Dies... Dwarf 5 7 0.05136 <-- Dies... Dwarf 5 7 0.00683 <-- Dies... Bat, Giant 2 4 0.00001 <-- Dies... Attacker wins with 1 unit(s) remaining and left Atlanta burning burning burning... _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 10 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 10 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Thursday December 11, 1997 at 04:00 AM EST Date Gamefile Due: Sunday December 14, 1997 at 04:00 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following diplomatic history message is from Anthony Pierry and is being sent to all the players of the Warlords II game "A07". Here is my turn 10 report: Gold at start: 1234 Hero FireBird peacefully aquires Moscow, thank you for your generosity! Built new unit type of "Hvy. Infantry" at Moscow for 300 gold. Final cities: 10 Final gold: 958 Final income: 220 Final expenses: 289 Hero FireBird ends at Level 2 {Experience 18.} Hero FireBird II ends at Level 1 {Experience 11.} -------------------- Short Diplomacy----- -------------------- Just ignore my Hero in the mountains, he is only patiently awaiting use of the temple and he will NOT make any warlike moves. You did say I could have Moscow, right? I wasn't quite sure if you meant I could just take it. If I was wrong, then tell me so and I shall retreat my hero from the city and keep him out of reach of it. I also noticed Atlanta was razed? When did that happen?? Maybe I wasn't paying close enough attention? Don't think I am interested in a 3-way-peace, I'm just not quite ready for war yet. _______________________________________________________________________________ Turn Message: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 10 Gamefile Sent To: Geez (Blue) (geez@opendoor.com) Date Sent: Sunday December 14, 1997 at 10:20 PM EST Date Gamefile Due: Tuesday December 16, 1997 at 10:20 PM EST (In GMT-0800: Tuesday December 16, 1997 at 7:20 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following diplomatic history message is from George Hulseman and is being sent to all the players of the Warlords II game "A07". (Prologue: Seize the day!) The Spectators start the day ... -11 cities -575 gp in the treasury -306 gp income -328 gp expenses Battles ... -AbnormAl takes out Green hero Firebird II in the mountains -AbnormAl takes out Green hero Firebird at Moscow (hero items recovered - command +2, bat +2) -Griffen/Lt Cav takes out wandering White Giant in the open BATTLE IN THE MOUNTAINS WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Mountain Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 1 3 2 0 HN *0* 0 Yes DEF: 1 0 1 0 0 NH *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Griffin 7 7 0.99387 <-- Lives! *Hero 6 6 0.98374 <-- Lives! Devil 8 8 0.96497 <-- Lives! Demon 8 8 0.90264 <-- Lives! Griffin 7 7 0.75835 <-- Lives! Giant 7 7 0.54509 <-- Lives! Giant 7 7 0.27091 <-- Dies.. Dwarf 4 6 0.05007 <-- Dies.. Defense Units: --------------- Dragon 7 7 0.00613 <-- Dies... *Hero 5 5 0.00060 <-- Dies... Archon 7 7 0.00013 <-- Dies... Attacker wins with 6 unit(s) remaining BATTLE AT MOSCOW WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 1 3 1 0 HN *5* 0 Yes DEF: 2 2 1 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- *Hero 6 11 0.99971 <-- Lives! Devil 8 13 0.99857 <-- Lives! Demon 8 13 0.98923 <-- Lives! Griffin 7 14 0.92954 <-- Lives! Giant 7 12 0.54463 <-- Lives! Defense Units: --------------- *Hero 8 9 0.00029 <-- Dies... Elemental 5 6 0.00000 <-- Dies... Attacker wins with 5 unit(s) remaining BATTLE IN THE OPEN WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Open/bridge/swamp Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 0 0 *0* 0 No DEF: 0 0 0 0 0 *0* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Griffin 7 7 0.64636 <-- Lives! Cavalry, Lt 2 3 0.15270 <-- Dies.. Defense Units: --------------- Giant 7 7 0.35364 <-- Dies... Attacker wins with 1 unit(s) remaining Hero strengths ... -AbnormAl - 16 (+3) -Turin Turambar - 15 The Spectators end the day ... -12 cities -622 gp in the treasury -332 gp income -311 gp expenses DIPLOMACY Note: Obviously, we're not very good at this diplomacy thing. For instance, we were sincere about leaving the temple open this turn for Green's hero to be blessed, but we failed to mention that we would have no qualms at all about killing Green's hero(es), especially if it/they come around with a treasure trove of hero items. None of this turn was deliberate or planned. It was an oppourtunity that presented itself. GREEN: If we were in a position to offer advice, we would say this: Never, never leave your heroes vulnerable to attack, even to your allies, but *especially* to non-allies. In this case, you left both of your heroes vulnerable to a player who is under attack, under a lot of pressure and very much NOT your ally. That smoldering city (Atlanta) you noticed last turn is the aftermath of one of White's recent forays into our territory. Also notice White's armies camped out near our city of Seoul. These are signs that all is not well in our realm. We are trying to survive against a very shrewd and powerful warlord and we're still very sorry you did not take us up on our offer of an alliance. (Things may look grim, but you will actually have the opportunity to hire a new hero since both of your heroes are now dead. There are some conditions for such a new hero. You will have to go to the Player's Web site to find out.) WHITE: We are not going to mince words. One of two things will happen next: 1) You will leave us alone, backing your units away from Seoul and Dublin, and we'll head south against Green. Or 2) You will keep advancing into our territory and we will do likewise in YOUR territory with a hero who now is strength +8 and comm +5 and flying! The fate of your city Montreal hinges on what you do next! :-) All in all, you're razing of Atlanta is a good thing. It will help neutralize this highly volatile area. You've already settled the score. Our talks of splitting the world in half a few turns ago, which were completely derailed by Green NOT becoming a Lost Player, can now be resumed because his heroes are dead and we have an opportunity for expansion We also believe you should raze Moscow on Turn 12 so that we do not outnumber you in the center. -The Spectators _______________________________________________________________________________ Turn Message: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 11 Gamefile Sent To: Magnus Goransson(White) (mas-mgo@pop.lu.se) Date Sent: Tuesday December 16, 1997 at 01:53 PM EST Date Gamefile Due: Thursday December 18, 1997 at 1:53 PM EST (In GMT+0100: Thursday December 18, 1997 at 7:53 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ Turn Message: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 11 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Thursday December 18, 1997 at 09:49 AM EST Date Gamefile Due: Sunday December 21, 1997 at 09:49 AM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following diplomatic history message is from Magnus so-8859-1?Q?Gšransson? and is being sent to all the players of the Warlords II game "A07". Turn report from Organisers/White: Game A07, turn 11 ---------------------------------------------------- Diplomacy in short: Samaranch baffled over Reporters behaviour, do not know what to expect next. Mexican standoff between Organisers and Spectators - Samaranch promises an eye for an eye, friendship for friendship, and damage for damage Organisers started with ended with -------------------------------------------------- Samaranch level 2, x points no change de Coubertin, level 2, y points no change Cities 15 no change Gold 933(320-204) 253(320-326) Actions: Troop movements! To be able to continue peace talk under equal conditions, Samaranch positioned himself in place which is as threatening to the Spectators as is the large amounts of units in Moscow to the Organisers. And in Melbourne, very vulnerable to Spectator attacks, the valuable production of unicorns was replaced by the more modest production of light cavalry. That means at least 500 gold pieces less, should the Spectators attack and pillage! DIPLOMACY To the Reporters: Friends! Friends? If you are friends why do you give up your most valuable items to the Spectators? Is it a Chrismas gift neurosis? We hope you learned a lesson about how much trust you can have to words spoken by Spectators... Then again, we cannot help noticing that our treaty runs out the next turn, no suggestions has come from you and the most off your ill-placed troops are closest to our border, far from where they can protect your cities from the Spectator attack in the east. We really do not understand what you are up to! We will try to reach a separate peace with Spectators. Only if they reject or betray us once more will we enter into open war. However, we will not attack you. And if the Spectators are foolish enough to challenge us both we will turn to you for an alliance. As a gift; take these advices: - Do not forget to declare turn 11 as your turn X, in order to get a new hero as fast as possible! - Your devil cancels hero bonuses. Place him where you fear the hero in Moscow will attack. - Do not lump your unicorns together in one stack. Place one unicorn in front of each spider stack. then the spiders will move swiftly in the forests and get a +2 in strength in forest battles as well as in the cities. - Spectators weak side is the bad defence in the east. Once the border city is passed, the land lies open. An offensive is the best defence! - If a city with a very valuable production. like unicorns, is not possible to defend - overbuild so the enemy won't get more advantages (overbuild means: go to 'build' and open the window. Mark the ring of the current unit you would like to overbuild (like the unicorn). Buy a new unit (like a bat or light infantry). You will now see that the bat or whatever has replaced the unicorn in the city production window...! ;-) Your neigbour Samaranch! To the Spectators: Treaty-breakers! With false promises did you fool the Reporters. But Administrators are not as easily tricked! We now have a mexican stand-off. You can hurt me. I can hurt you. If we both attack the Reporters will be left alone with an intact production and soon one hero. That is fine with us. But we prefer to win, given a choice! Whatever you do to me I will do to you. Attack and I attack, while giving the Reporters all the advice I am capable of. Retreat and I will retreat. Make peace and I will make peace. Betray me once and I betray you once - twice, and I betray you twice and so on... We have overbuilt the production of unicorns in Melbourne so you will not gain any gold by taking the city. We have built a threat against Seoul and Sydney at the same time - and you can't defend both, should you choose to attack me! We gave you an peace offer you spitted on! Now you must give us an offer in return or face the consequences! Samaranch, the thorn in your side! the pebble in your shoe! the little piece of cork floating in your wine... _______________________________________________________________________________ The following diplomatic history message is from Magnus =?iso-8859-1?Q?G=F6ransson?= and is being sent to all the players of the Warlords II game "A07". Turn report from Organisers/White: Game A07, turn 11 ---------------------------------------------------- Diplomacy in short: Samaranch baffled over Reporters behaviour, do not know what to expect next. Mexican standoff between Organisers and Spectators - Samaranch promises an eye for an eye, friendship for friendship, and damage for damage Organisers started with ended with -------------------------------------------------- Samaranch level 2, x points no change de Coubertin, level 2, y points no change Cities 15 no change Gold 933(320-204) 253(320-326) Actions: Troop movements! To be able to continue peace talk under equal conditions, Samaranch positioned himself in place which is as threatening to the Spectators as is the large amounts of units in Moscow to the Organisers. And in Melbourne, very vulnerable to Spectator attacks, the valuable production of unicorns was replaced by the more modest production of light cavalry. That means at least 500 gold pieces less, should the Spectators attack and pillage! DIPLOMACY To the Reporters: =46riends! =46riends? If you are friends why do you give up your most valuable items to the Spectators? Is it a Chrismas gift neurosis? We hope you learned a lesson about how much trust you can have to words spoken by Spectators... Then again, we cannot help noticing that our treaty runs out the next turn, no suggestions has come from you and the most off your ill-placed troops are closest to our border, far from where they can protect your cities from the Spectator attack in the east. We really do not understand what you are up to! We will try to reach a separate peace with Spectators. Only if they reject or betray us once more will we enter into open war. However, we will not attack you. And if the Spectators are foolish enough to challenge us both we will turn to you for an alliance. As a gift; take these advices: - Do not forget to declare turn 11 as your turn X, in order to get a new hero as fast as possible! - Your devil cancels hero bonuses. Place him where you fear the hero in Moscow will attack. - Do not lump your unicorns together in one stack. Place one unicorn in front of each spider stack. then the spiders will move swiftly in the forests and get a +2 in strength in forest battles as well as in the cities. - Spectators weak side is the bad defence in the east. Once the border city is passed, the land lies open. An offensive is the best defence! - If a city with a very valuable production. like unicorns, is not possible to defend - overbuild so the enemy won't get more advantages (overbuild means: go to 'build' and open the window. Mark the ring of the current unit you would like to overbuild (like the unicorn). Buy a new unit (like a bat or light infantry). You will now see that the bat or whatever has replaced the unicorn in the city production window...! ;-) Your neigbour Samaranch! To the Spectators: Treaty-breakers! With false promises did you fool the Reporters. But Administrators are not as easily tricked! We now have a mexican stand-off. You can hurt me. I can hurt you. If we both attack the Reporters will be left alone with an intact production and soon one hero. That is fine with us. But we prefer to win, given a choice! Whatever you do to me I will do to you. Attack and I attack, while giving the Reporters all the advice I am capable of. Retreat and I will retreat. Make peace and I will make peace. Betray me once and I betray you once - twice, and I betray you twice and so on... We have overbuilt the production of unicorns in Melbourne so you will not gain any gold by taking the city. We have built a threat against Seoul and Sydney at the same time - and you can't defend both, should you choose to attack me! We gave you an peace offer you spitted on! Now you must give us an offer in return or face the consequences! Samaranch, the thorn in your side! the pebble in your shoe! the little piece of cork floating in your wine... _______________________________________________________________________________ The following diplomatic history message is from Magnus so-8859-1?Q?Gšransson? and is being sent to all the players of the Warlords II game "A07". Correction of turn report: -------------------------- Samaranch level 2, x points SHOULD BE 19 points de Coubertin, level 2, y points SHOULD BE 19 points /end _______________________________________________________________________________ The following diplomatic history message is from Magnus =?iso-8859-1?Q?G=F6ransson?= and is being sent to all the players of the Warlords II game "A07". Correction of turn report: -------------------------- Samaranch level 2, x points SHOULD BE 19 points de Coubertin, level 2, y points SHOULD BE 19 points /end _______________________________________________________________________________ The following message was sent on Thursday January 08, 1998 at 09:39 PM EST by Anthony Pierry to all players; Here is my turn 11 report: Gold at start: 775 ===================== I declare that this is my turn X! ===================== Final cities: 11 Final gold: 775 Final income: 200 Final expenses: 321 -------------------- Short Diplomacy----- -------------------- To the Organizers: I know that next turn is the time when we are supposed to end our alliance, but I am in desperate need of help, it seems to me that the evil leader of the Spectators is planning to completely destroy me, he has a few armies that would greatly lower my defences, and perhaps even kill them all, I would buy better defensive units, but I'm too low on gold and I can't wait even 2 turns, (I believe he plans to attack now!), so I am in desperate need of your help, I would gladly sacrifice a castle or two to you; 'Tis far better then being eliminated. I would feel much safer if we extended the alliance to at least turn 15, please let me know if you agree or not! To the Spectators: There isn't much to say to you, just don't ever talk to me about any treaty or alliance with you! You can never earn my trust no matter what you do know! _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 11 Gamefile Sent To: Geez (Blue) (geez@opendoor.com, GHulseman@aol.com) Date Sent: Thursday January 08, 1998 at 09:42 PM EST Date Gamefile Due: Sunday January 11, 1998 at 9:42 PM EST (In GMT-0800: Sunday January 11, 1998 at 6:42 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Sunday January 11, 1998 at 07:01 PM EST by George Hulseman to all players; The Spectators start the day ... -12 cities -643 gp in the treasury -332 gp income -371 gp expenses Battles ... -Unicorn stack takes Green city of Innsbruck; looted for 43 gp; pillaged for 350 gp Purchases ... -Wolfriders purchased at Grenoble for 450 gp THE BATTLE AT INNSBRUCK WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 0 0 *0* 0 No DEF: 0 0 0 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Unicorn 6 6 0.51836 <-- Lives! Spider 4 6 0.35699 <-- Dies.. Spider 4 6 0.20288 <-- Dies.. Spider 4 6 0.08441 <-- Dies.. Dwarf 4 4 0.01907 <-- Dies.. Dwarf 4 4 0.00572 <-- Dies.. Dwarf 4 4 0.00106 <-- Dies.. Dwarf 4 4 0.00008 <-- Dies.. Defense Units: --------------- Unicorn 6 7 0.48164 <-- Dies... Spider 4 7 0.28356 <-- Dies... Spider 4 7 0.12180 <-- Dies... Spider 4 7 0.03139 <-- Dies... Spider 4 7 0.00310 <-- Dies... Attacker wins with 1 unit(s) remaining The Spectators end the day ... -13 cities -586 gp in the treasury -358 gp income -334 gp expenses NOTE: We are as baffled as everyone else about the events of this game. Let us repond, in brief, to both the Green and White nations. ***** The Green nation said this: "There isn't much to say to you, just don't ever talk to me about any treaty or alliance with you! You can never earn my trust no matter what you do know!" Our response: Jeez, we tried to get you to agree to some kind of alliance, but you didn't respond or work with us at all! A treaty or an alliance requires participation on both sides and mutual agreement. Otherwise, there is NO treaty or alliance. The status between our two nations when you placed your two heroes within our grasp was that there was NO treaty or agreement or even discussions going on of any kind. ***** The Organizers said this: "Mexican standoff between Organisers and Spectators - Samaranch promises an eye for an eye, friendship for friendship, and damage for damage" Our response: We are going to hold you to that statement, Organizers. By doing so, we give you the benefit of the doubt--at considerable risk to ourselves. We do not want war with you, and never have. And we hope that our actions in this turn demonstrate that we are sincere about that. Please be aware that we had the opportunity this turn to raze two of your cities (Montreal and Melbourne). Not only did we NOT take these cities, but we moved our largest threat (AbnormAl and company) out of reach of ALL your cities. We hereby pledge to leave your lands (all territory north of Montreal, Moscow, Dublin and Seoul) forever if you agree to also stay away from all territory south of Montreal, Moscow, Dublin and Seoul forever. The cities of Montreal, Moscow, Dublin and Seoul shall remain in possession of current owners. Additionally, we must insist that your hero take his leave from our lands immediately. That is it. -The Spectators _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 12 Gamefile Sent To: Magnus Goransson (White) (mas-mgo@pop.lu.se, magnus.goransson@smi.mas.lu.se) Date Sent: Sunday January 11, 1998 at 07:01 PM EST Date Gamefile Due: Tuesday January 13, 1998 at 7:01 PM EST (In GMT+0100: Wednesday January 14, 1998 at 1:01 AM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Monday January 12, 1998 at 02:49 PM EST by mas-mgo@pop.lu.se to all players; Turn report A07, turn 12, side 1 - WHITE Organizers start out with ends with ----------------------------------------- Hero I 19 23 Hero II 19 no change Cities 15 16 Gold 247 (320-326) 538 (340-379) Turn 12... It could have been the last turn of a long period of peace and prosperity. It could have been the height of a period long after remembered as a golden age of wisdom, mildness and joy. It could have been... But then there were the consumers of broadcasted junk, a k a 'the couch potatoes'. Notorious liars. Extremely violent, no doubt because of consuming to much video violence. Couch potatoes - the snakes of the Olympic Paradise! But then - the administrative masters of the Organizers appeared to administer some justice; giving the bastards some of their own medicine! The Organizers TOLD the couch potatoes that each betrayal would be rewarded by a betrayal back... and it was! The cowardous attack of peaceful Moscow several turns ago was now repayed with a satisfying interest...: - six couch potatoes mashed - two couches burnt - one couch transferred to an Organisers office... - 66 gold pieces looted, 225 gold pieces worth of sacking and the loss of 60 gold pieces in income for the 'tatoes All in all, not a bad day...! All we hope for now is that the Reporters try to do some deep and penetrating journalistic work into the remains of Potatoe land... BATTLE REPORTS The burning of Moscow --------------------- WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 0 0 0 0 *0* 0 No DEF: 0 0 0 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- Cavalry, Hv 7 7 0.58486 <-- Lives! Defense Units: --------------- Infantry, Hv 4 6 0.41514 <-- Dies... Attacker wins with 1 unit(s) remaining. The city was razed... The burning of Sydney --------------------- WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 1 2 1 0 H *4* 1 No DEF: 0 0 0 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- *Hero 6 10 0.99949 <-- Lives! Devil 7 11 0.99713 <-- Lives! Elephant 6 10 0.98178 <-- Lives! Spider 4 10 0.92178 <-- Lives! Spider 4 10 0.72966 <-- Lives! Spider 4 10 0.32942 <-- Dies.. Defense Units: --------------- Giant 6 6 0.00051 <-- Dies... Spider 4 6 0.00007 <-- Dies... Spider 4 6 0.00000 <-- Dies... Attacker wins with 5 unit(s) remaining. They leave noting but ruins behind them... The capture of Garmisch-Partenkirchen ------------------------------------- WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 0,1,2 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 1 2 1 0 H *4* 0 No DEF: 0 0 0 0 1 *1* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- *Hero 6 10 0.89475 <-- Lives! Devil 7 11 0.60694 <-- Lives! Defense Units: --------------- Giant 6 7 0.10525 <-- Dies... Dwarf 4 5 0.01168 <-- Dies... Attacker wins with 2 unit(s) remaining. The city was sacked for 225 gold. /END ----------------------------------------------------------------------- Magnus G=F6ransson * Sunnanv=E4g 145 * 222 70 Lund Telefon: 046 13 63 98 e-post: mas-mgo@pop.lu.se _______________________________________________________________________________ __________ __________/ \__________ <__________ Turn 12 __________> \__________/ _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 12 Gamefile Sent To: FireBird (Green) (tpierry@ct2.nai.net) Date Sent: Monday January 12, 1998 at 02:51 PM EST Date Gamefile Due: Wednesday January 14, 1998 at 2:51 PM EST -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Monday January 12, 1998 at 08:58 PM EST by Anthony Pierry to all players; Here is my turn 12 report: Gold at start: 587 Unicorn retakes the city of Innsbruck. Built new unit type of "Light Infantry" at Innsbruck for 160 gold. Final cities: 9 Final gold: 449 Final income: 200 Final expenses: 349 -------------------- -----Diplomacy----- -------------------- To the Organizers: I must congratulate and thank you for a job well done!! You have slaughtered our foes! But I am concernened; you made no reply as to wether or not our alliance continues on, but you seemed to head in that direction, I just want to make sure you won't devastate me as the evil Spectators have. So now I formerly ask you: Will you continue our alliance until turn 15 or later? As you may of noticed, I am becomeing extremely poor, and I will have to start disbanding units. I would attack, but I am in the middle of defending my cities from a gigantic army and another smaller army. (I noticed that you hinted for me to attack... I'm sorry, but I can't take such a high risk at this moment.) I am in a desperate situation and in need of your great wisdomand power! I beg of you to aid me, or I may perish! To the Spectators: It seems you are planning to completely conquer me, I have no choice but to defend myself with what I have. No, I have not givin up hope, I feel that I may survive, it all depends on what the Organizers decide... _______________________________________________________________________________ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tournament Game: "A07" Turn Number: 12 Gamefile Sent To: Geez (Blue) (geez@opendoor.com, GHulseman@aol.com) Date Sent: Monday January 12, 1998 at 09:00 PM EST Date Gamefile Due: Wednesday January 14, 1998 at 9:00 PM EST (In GMT-0800: Wednesday January 14, 1998 at 6:00 PM) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________________________________________________________ The following message was sent on Tuesday January 13, 1998 at 01:59 AM EST by George Hulseman to all players; The Spectators start the day ... * 9 cities * 373 gp in the treasury * 254 gp income * 361 gp expenses Battles ... * AbnormAl and co. occupy the (White) city of Montreal THE BATTLE AT MONTREAL WarBOT v1.0a Armyset: Tournament b1-4 WL version: Mac Classic Intense Combat: Off Terrain: Enemy city 3 or 4 prod Hero Bonuses Non- For- TOTAL Minus Fly Natural Item Hero tify City Cancel BONUS Enemy Item -------------------------------------------------------------- ATT: 3 5 2 0 HN *5* 0 Yes DEF: 0 0 2 0 2 *2* 0 No Entered Final Attack Units: Strength Strength Survival % --------------- -------- -------- ---------- *Hero 9 14 0.99788 <-- Lives! Devil 8 13 0.98245 <-- Lives! Demon 8 13 0.91219 <-- Lives! Worm, Giant 8 13 0.67279 <-- Lives! Giant 7 12 0.21406 <-- Dies.. D