Game Settings - Moderators' Edition
Written by Gary S. Best and Bob Heeter. Last Revised 9-Mar-97 by
Bob Heeter
- Assignment of Sides: Random for each game of each round
- Naming of Sides: Default for scenario
- This is because most scenarios will have ruins and a generic
starting game file must be created to preset the ruin contents so
that all matches played with that game have identical setups.
- Neutral Cities: Active
- Razing Cities: Variable; declared in advance
- Determined in advance by organizers on a scenario-by-scenario basis.
Players should be competent with all variations!
- Quests: Off
- Necessary to prevent endless reverting to get good
quests & allies; keeps game playable.
- Diplomacy: Off
- In the tournament, all players are always at war with each other,
even if they choose to cooperate occasionally for a few turns.
Diplomatic discussion will be via email, signposts, etc. And there's no
need for diplomacy with the AI.
- View Enemies: On
- Players can revert to peek anyway; no need to make it a hassle!
Allowing viewing will save time, make it possible to catch cheaters who
change the contents of stacks, and make turns easier/faster/simpler.
- View Production: On
- Players can revert to peek anyway; no need to make it a hassle!
Allowing viewing will save time, make it possible to catch cheaters who
improve their build times, and make turns easier/faster/simpler.
- Hidden Map: Off
- Players can revert, view other countries, and pre-play the map anyway,
so there's no need to keep it hidden. Also, this makes it possible for
scenario designers to play on their own scenarios, as they will not have
as much of a special advantage if other players can playtest the map before
playing in the tournament.
- Intense Combat: Off
- Simplifies the tournament and allows players to gain an intuitive feel for
the battle odds without being confused by two different sets of odds.
- Military Advisor: Off
- Players should use the Warlords Battle Odds Tool (WarBOT) instead; leaving
the military advisor on would serve no purpose and also be confusing.
- Quick Start: Off
- Having QuickStart on balances out starting positions a bit and reduces the
time it takes to play the game, but eliminates the enjoyable expansion
phase of the game, and gives players who go first a chance to revert
until crushing all nearby opposition, making the game unfair.
With the fast tournament army set and the smaller scenarios, there's
no need for a Quick Start even for a 20-turn game.
- Random Turns: Off
- Allows faster game play with less confusion.
- I Am The Greatest: On
- For no good reason other than that it's the tournament.
- Email Game (Deluxe/CD versions): Off
- Does not permit easy reverting needed for getting correct battle and ruin
outcomes.
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