Format: MP-Str-Turns Griffin, -1 enemy, fly: 24-5-3 - Dhar-Khosis, Zhoran 24-5-4 - Knorfe, Cragmorton High Griffin, -1 enemy, fly: 27-6-3 - Khamar Pegasus, fortify: 24-4-3 - Elvallie, Gunthrang 24-4-4 - the other four cities 23-5-4 - Marthos Dwarf, +1 hills, hills movement: 14-5-1 - the other four cities 14-5-2 - Greenweigh Dwarven Lord, +1 stack in hills, hills movement: 14-5-1 - Khamar Wolf Rider, +1 in open: 21-5-2 - everywhere 21-5-3 - Dethal B.-N. Rider, +1 in open: 23-6-1 - Balad-Naran Chief Rider, +1 stack in open: 21-5-2 - Kor, Bane's Citadel Giant, +1 in hills: 15-6-2 - Gluk, Bane's Citadel 18-6-2 - Gork 15-6-3 - Kor Storm Giant, +1 stack in hills, 18-6-2 - Stormheim Elf, +1 in woods, woods movement: 18-4-1 - Loremark, Gildenhome, Argenthorn 18-4-2 - the other four cities Elf Lord, +1 stack in woods, woods movement: 18-4-1 - Elvallie Horse Archers, +1 in open: 24-5-2 - Ssuri, Angbar 21-5-3 - Pareth 23-5-3 - Meneloth 24-5-3 - Ahfar's Gap, Varde, Himelton Cavalry, +1 in open: 23-6-2 - Troy 24-6-2 - Marthos, Ar-Arak, Pa-Kur, Bane's Citadel 27-6-2 - Maridun, Fleymark, Derridon 30-6-2 - Enmouth 20-6-3 - Melikor 24-6-3 - Herueth, Duinoth, Hithos, Beleri 24-6-4 - Galin Horse Lord, +1 stack in open: 29-6-2 - Dunethel Jessarton L.I.: 15-2-2 - Jessarton Light Infantry: 14-3-1 - Derridon, 14-4-1 - Tirfing, 15-3-1 - everywhere Carmel L.I.: 18-5-1 - Carmel Marthos L.I., +1 stack, hills movement: 15-3-1 - Marthos Marton H.I.: 12-4-1 - Marton Heavy Infantry: 12-5-1 - everywhere 15-5-1 - Elvallie 11-5-2 - Vernon Argrond H.I.: 11-6-1 - Argrond Costs may vary somewhat, but in general they are: Griffins, Pegasi - 16, Wolfriders, Cavalry - 8, Dwarves, Elves, Giants, Infantry - 4 Allies: Undead: 18-7, +1, hills/woods Wizard: 74-6, +1 Demon: 20-7, +1, cancel non-hero, woods Devil: 18-8, +1, cancel hero, hills Dragon: 26-8, +2, fly Hero: 24-5