Ogre--The Warlords II Scenario

By:  Paul and Gregory Weimer


Introduction: 
   One of the most beloved board games in the SF genre is the Steve Jackson game 
Ogre.  The game posited a future where immense robot tanks did battle with 
smaller, human manned tanks and hovercraft.  It was also, briefly, a computer
game.  Both of them were favorites of ours, and so upon the advent of the
scenario builder for Warlords II, we decided to give it a go.  The results
are before you.

Technical:
  The szp file name is Ogre1.  It features the map from the Europa scenario, 
slightly adjusted.  The unit types and their features, are:

Scouts:  Basic scouting unit.  Fairly useless except as boat fodder

Fighters(Light and Heavy): Flying units.  Ogre doesn't have these--but flying units are basic
to Warlords.

Infantry(Light, Heavy, Powered): Receive city bonuses.  Slow, however

GEV: (Light, Med, Heavy):  The most exciting units in the game beside Ogres!
Fast as all hell.  The larger ones have an open bonus

Tanks (Light, Med, Heavy):  Tanks receive the "fortified" bonus.  Don't
underestimate their value versus the faster GEV's!

Missile Tanks (Light, Med Heavy):  Provide a minus to enemy stack
bonus.  I never start a war against another player without at least
a city or two churning them out!

Lazer Tanks(Light, Heavy):  Tanks with a bonus in the open.

Howitzers(Light, Heavy):  Siege units.  

Commandos:  The Wizards of the set.  

Defense Satellite:  Faster than Commandos, can fly and have a group bonus.
They are nice, although only obtainable via quest or ruin.

Ogres:  Our stars!   Come in three varieties(based on strength)
  They cannot fly, but otherwise  are much like dragons.  A good stack
isn't complete without one!

Notes:  We like the set for random, hidden maps, too.  Try it.  
Beware, however.  This set is FAST.  I'll say that again.  THIS SET IS FAST.
  Stacks zip across the map.  If you like slow, tactical sets, Ogre probably 
isn't your cup of tea.  (This means you, Mr. Pellett (VBG)  ).  

Thanks to Steve Jackson Games for creating their wonderful game Ogre, although
there is no official connection.  Thanks to SSG for providing a great
wargame to tinker with.

So long as credit is given, we allow the free distribution of what we feel is
one of the better scenarios available.  Happy gaming!


Paul and Greg Weimer
June 1995







