From: SRJorgy@aol.com Date: Sun, 24 Sep 1995 16:57:16 -0400 For your info re Warlords II Deluxe bugs: Sent message to SSG and they plan to be releasing patches soon. See copy of message below. Wanted to let you know in case you want to add info to yoru web site. excerpt from message from SSG: >The Gravis Ultrasound problem is easily fixed, and we should have a workaround >at least in the next day or so, and a patch in a week or so. > >The VESA problem with the opening screens are also easily fixed, and will be so >in the patch. ============================================= Date: Sat, 23 Sep 95 20:43:43 -0700 From: ajburkeHey - just got my copy of Warlords II Deluxe in Colorado - looks great and it runs as a Windows95 app! Thanks SSG! ============================================= From: Mike Heeter Subject: Warlords II Deluxe! Date: Sat, 23 Sep 95 02:07:31 -0500 Got my copy of Warlords II Deluxe today. It's very similar to Warlords II really. There's not quite as much new as I hoped there would be. Most of the "new" scenarios that came with it have been available on the internet for some time. The graphics and sound are better though. It seems to do the AI faster, but it didn't seem any smarter in the "regular" sized game I played. It still sent good units around to explore the hidden map. Game play is very similar, except for a few things: 1) Scouts don't make good navies anymore 2) No more characters for each side (Atilla the hun, etc) 3) No planting of standards 4) A little more control over random scenarios -- regular, large, and family size 5) You are wiped out of the game as soon as you lose your last city 6) Undo movement feature, smarter movement They overhauled the standard army set. All the pictures are different. Most armies take fewer turns to produce. Pikemen, light cavalry, heavy infantry, orcish mob, and some others can be made in ONE turn. Elephants are 3 turns I think. Demons can now fly (which always bothered me in Warlords II because they had wings and couldn't fly). Unicorns are -2 stack. Pikemen are +2 open, heavy infants are +1 open, etc. Giant bats move 26. Giants are +2 hills. There are some new options for network and email play, I haven't looked into those yet. You can change a lot of options in the middle of a game. I didn't see anything that would make sending games between Mac and PC easier. The scenarios are still split into several files, not combined into one like your Mac scenario files. There are a few new reports you get. "Show Deeds" shows a list of everything each of your heros has done. Plus, it displays a map showing all the cities the hero entered, so you can see how s/he moved around the game. There is a "fights" report that shows all of your battles during the previous round (useful for email games). "View vectoring" does just that. The scenario builder is better than the previous one. It is easier to do certain things. There is also a terrain editor. Overall, it's a decent remake of Warlords II. I hope they come out with a Warlords III sometime soon! -Mike ==================================================== From: ericpomm@georgian.net Date: Wed, 20 Sep 95 12:02:16 Subject: Warlords II Delux Editor Why did SSG allow the copying of Army pics but not the copying of City pics? Now if there are one or two cities I don't like in a given set, I have to draw up new ones from scratch. How hard would it have been to allow people to simply choose one or two pics from other sets? Eric Pommer